![]() ![]() Using his tail, Gex can bounce to reach higher places and defeat enemies. Gex's standard attack is using his tail to hit enemies. He then claims he fell into a scrap heap while trying to get free cable. After Gex asks how that's possible, Rez states that he didn't always look like his current form. He turns into a ball of energy in an attempt to flee but he ends up trapped in the TV. Rez is defeated when Gex drops a large tv on him. The agents give Gex a map of the Media Dimension and tell him that they want Rez to "disappear".Īfter going through several tv channels, Gex eventually confronts Rez once again. Gex tells them to thrown in a secret agent suit and they've got themselves a deal. In the briefcase is a large amount of money. One of the agents slides a briefcase over to Gex after asking for his help again. Gex tells the agents everything he knows about Rez. After Gex wakes up, he realized that he's in an interrogation room. Gex declines and one of the agents resorts to hitting him over the head with a crowbar. Two government agents then appear and request Gex's help. However, his TV goes blank one day and Rez's face flashes rapidly on the screen. For two years Gex started his days watching Kung-Fu Theater until days and weeks blurred into one long telethon. In 1996, he retired from the public eye and resigned himself to a life of solitude. It was removed before the final release.After defeating Rez, Gex became a celebrity. A collection of dialog clips from the previous Gex game is included in this build - g3\sounds\voice\voicep.dat.fvilla1, jaws1, and water15 are not present in the final N64 release. The following levels are included in this build (accessible from the N64 Levels section of the debug menu), but not the final PlayStation release of the game: fvilla1, jaws1, myth3, pirate88, push44, spider01, water15. ![]() There are unfinished stages as well as a handful of test stages.You can utilize free movement by holding down the START button and navigating the map with the directional pad.You can access a level select, view game statistics, modify the camera settings, and more. A debug menu can be activated any time in game by pressing SELECT.The subchannel data is not accurate, however (but isn't used by this game). The disc has been dumped with two separate dumpers with CloneCD, but generating the same output. ![]()
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